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Another example of possible depth perception changes involves looking down a hallway. You may seem to be 10 feet tall, your regular height, 3 inches tall or any height and be in the hall and the hall can be the right size, very big or very small where you are, but it can be tiny at the other end to the point where it will seem impossible for an ant to fit through the hallway down there at the other end. It can also be the other way in which at the other end, it looks so big, tall and wide that an airplane could go down the hall like the hall is a runway, take off, reach full altitude and still be in the building and the hallway.

Going into more detail and some of the flavor of how objects can be seen and perceived, there are many fascinating examples. You can look at a painting of mountains and snow and start feeling the snow gently hitting your face and might feel the wind and feel that the room is getting colder, the way it would be in the painting. It could be the summer, but you might want to put your winter coat on. If you're really getting cold, just look away from the painting, think about something else and the room will probably be comfortable again.

You can also join the painting as if you are there. It doesn't have to be a painting. It can be a picture, a slide or even what's seen on television, if the set is on. If you are watching a football game on TV, it's can be as if you are at the game, hearing the crowd noise, etc. It can also be that you are watching the game on TV and in between plays, when the offensive team is in their huddle, you will see a play that didn't happen because they are still in the huddle.

If you are looking at a picture of two people talking on a street corner, you can be there talking to them and as always, you better watch out for the traffic whether the traffic is seen in the picture or not. Even though it seems as if you are in the picture or at the football game, you still know that you are in a room looking at a picture or looking at the television, that you aren't really in the picture or at the game and that you can get out of the picture or the game by looking away from the picture or the TV set.

Without entering the picture, you can look at a picture of a person and see them waving to you or smiling at you or motioning for you to come over, etc. You can seem to be talking to them, with them in the picture and you looking at the picture. It's even possible that they'll leave the picture as if they're coming to join you in the room where you are. If you want to get rid of that person, like in the previous examples, just look away and they'll be gone. The reason that looking away should work in each case is because you are in timeless eternity. If you turn your head away for a while, it can seem like so much time is going by that you don't remember what was happening before and your attention is on something else. Later in the trip or when it's all over, then you might remember about looking at the picture, joining in on it, etc.

It should be noted that many of these things mentioned throughout the book that can happen, if they happen at all on your trip, will probably happen fairly quickly and then be gone. If it seems as if you're 3 inches tall or that you're entering the "action" in a painting, you might get the effect for only a few seconds or even just an instant. It won't go on and on but because you are in eternity, it can seem like it's a long time. If you are enjoying the experience of being 3 inches tall, you may not be able to control how long you get that effect. It can go away, you can wish it was still there and you won't be able to get it back by trying. The only way you can get that effect back, if you do get it back, is the way you got it the first time. It will have to happen on its own. When these special effects come and go, it will not be a disappointment to lose any one of them because there are so many others and you will be continuously amazed.

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